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Course Overview:

Augmented Reality (AR) and Virtual Reality (VR) are the emerging next generation platform for human digital interaction and these technologies stand at the forefront of transformative technologies. AR and VR are inherently interdisciplinary fields, combining elements of computer science, design, cognitive psychology, engineering and more.

The synergy of expertise from various disciplines contributes to the creation of more holistic, effective, and ethically conscious augmented and virtual experiences. This program provides students with a holistic understanding of these technologies, preparing them to collaborate across disciplines and approach challenges with a multifaceted perspective

Eligiblity:

B.E./ B.Tech. in any Engineering or

M.Sc. in Mathematics or Statistics or computer Applications or related field / MCA

Curriculum:

Core Courses

  • Mathematical Foundations for Engineers - Probability and Statistics

  • Interaction and Experience Design for AR/VR

  • Introduction to Augmented Reality and Virtual Reality

  • Computer Vision

  • Sensation and Perception

  • Human Computer interaction in AR/VR

  • Mobile AR and VR

  • Content Creation for VR/AR

  • Computer Graphics and 3D Modelling

  • Introduction to Haptics

  • Programming for AR and VR

Elective Courses

  • Animation

  • Immersive Sound and Audio design

  • Machine Learning

  • Object Oriented Programming

  • Web Technologies

  • Image Synthesis

  • AR and VR applications in Industries

  • Psychophysics

  • Neural Image Synthesis for VR/AR

  • Spatial Computing

  • Deep Learning

  • 3D Shape Analysis

  • Spatial Audio

  • Internet of Things

  • Cloud Computing

  • Universal Design for Learning

  • UX for Extended Reality

  • Assistive Technologies

  • Game Development

  • Asset Creation for VR/AR

  • Data Visualization

  • Python Programming

  • Entrepreneurship in AR/VR

  • Systems Engineering and Project Management

  • Design Thinking

Fee Structure:

A. One Time Fees (Payable at the time of admission)

  • S.No Category Items PG
    1 Admission fee 2000
    2 Learner welfare fund 2500
    3 Industry Service and Facility charges 3000
    4 Smart Card fee 500
    5 Sports Amenities fee 2000
    6 Provisional and Degree Certificate 2500
    7 Alumni service fee 1500
    Sub Total “A” 14000

B. Caution Deposit (Refundable)

  • S.No Category Items PG
    1 Institute Deposit 5000
    2 Library Deposit 5000
    Sub Total “B” 10000

C1. Course fee (Applicable to PG Programme – Fractal Mode)

  • S.No Category Items PG
    1 500 Level – Project Dissertation / MP / IIP – Per Credit 500
    2 500 & 400 Level – Professional / Elective Course – Per Credit 1000
    3 300 Level – Open / Mandatory Course – Per Credit Course Fee 750
    4 Fee per course (Theory) 500
    5 Fee per course (Practical) 300
    6 Fee per course – Internship / Project 1000
    In total Fee for the PG Programme - 80 credits 94,810

D. University Facilitation Fee (Per Year)

  • S.No Category Items PG
    1 Development Fee 1000
    2 Library Fee 1000
    3 Laboratory Contingency Charges 2500
    4 Learner Accident and Medical Relief Fund 1000
    5 Army Flag Subscription 30
    Sub Total “D” 5530